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Scott Owen 3D

3D Artist & Visualiser

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UE5.2 screenshot

I created over 50 unique game ready props for this UE5 environment, plus a kit of modular elements which were used to construct the main structure of the room. The tapestry and some of the paintings were hand painted, others are my own photos which I Photoshopped to look like old paintings. I collated multiple references for each prop to ensure they look authentic and detailed. The modular elements use a single trim sheet (floor, ceiling, wall panels etc) plus 2 tillable materials for the walls (PBR).

Created using 3DS Max, ZBrush, Substance Painter, Substance Designer, Photoshop and Unreal Engine 5.2.

ASSET PACK AVAILABLE FOR PURCHSE HERE: https://www.fab.com/listings/7c1068cf-44ac-4117-8a86-5f2f996d7506

Based on the concept by Evgeniy Musienko: https://www.artstation.com/artwork/V1yxg

UE 5.2 screenshot

UE 5.2 screenshot

UE 5.2 screenshot

Game ready asset 1700 poly's

Game ready asset 200 polys

Game ready asset 2300 polys

Game ready asset 350 polys

Game ready asset 800 polys

Game ready assets around 10 polys each

Game ready asset 350 polys

Game ready asset 330 polys

Game ready asset 600 polys

Game ready asset 350 polys

Game ready asset 330 polys

Game ready asset 2700 polys

Game ready asset 200 poly’s

Game ready asset 50 polys each

Game ready asset 60 polys

Game ready asset 60 polys

Game ready asset 50 polys

Game ready asset 100 polys

Game ready asset 25 polys

Game ready asset 90 polys

Game ready asset 70 polys

Game ready asset 2900 polys

Game ready asset 70 polys

Game ready asset 7400 polys

Game ready asset 5000 polys

Game ready asset 1800 polys (without fur shader)

Game ready asset 1500 polys

Game ready asset 2000 polys

Game ready asset 7500 polys

Game ready asset 1400 polys

Game ready asset 20,000 polys

Game ready asset 1700 polys

Game ready asset 2300 polys

Game ready asset 750 polys

Game ready asset 1700 polys

Game ready asset 5000 polys

Game ready asset 1900 polys

Game ready asset 1300 polys

Game ready asset 10,000 polys

Game ready assets 1300 polys (round table), 1100 polys (square table), 260 polys (map)

Game ready asset 4900 polys

Game ready asset 6400 polys

Game ready asset 2800 polys

Game ready asset 2300 polys

Game ready asset 900 polys

Game ready asset 1300 polys

Game ready asset 2000 polys

Game ready asset 600 polys

Game ready asset 600 polys

Game ready asset 100 polys

Game ready asset 7400 polys

Modular components

Typical asset - High to low poly workflow

Typical asset - High to low poly workflow

UE5 scene breakdown

Trimsheet for modular elements - PBR textures

Typical asset textures (PBR)

Substance Designer - seamless stone wall material

Main reference - concept by Evgeniy Musienko: https://www.artstation.com/artwork/V1yxg

Reference dump, just a selection!